#Npc Talk

Games Accessory, Alert, Artstyle, Augments, Aux, Became

172w

So I dusted off my Wii U and went back to Xenoblade X to try and complete the survey rate of Planet Mira, and I did. Spoiler alert because it's highly possible that Monolith Soft will bring Xenoblade X to the Switch as a Definitive Edition with improvements. More on this subject later. Coming back to Xenoblade X after playing Xenoblade 2 and Xenoblade 1: Definitive Edition, there were a lot of problems with X. First of all, the mini map can't be expanded, and this sucks because this makes it difficult to find normal missions that are available in the world to accept. And no, normal missions can't be seen on the full map that's displayed on the Wii U gamepad, as far as I know. Some missions are also time sensitive, meaning the NPC that has a

MapleStory games, , Nintendo, PaperMario, WiiU, 1st, 2nd

359w

Kinesis the Hedgehog. 36th. 7904 total levels. I think everyone knows where this ign came from. That's what I thought of when I saw the female Kinesis art. Less than 100 levels to go, dood. Training was kind of bland because all I ever used was Psychic Smash, but it felt oddly satisfying to pick things up and smash 'em to bits. Bossing was different, a lot more stuff going on. Ultimate B.P.M. and Trainwreck, two different DoTs from Psychic Blast and Psychic Assault, Mind Quake which does something else(?), Psychic Drain to keep Psychic Points (PP) up, and of course Kinetic Combo (Final Attack). Ultimate Deep Impact removes boss buffs (like cancel Magic thing) and Mental Shock is a bind skill. I think I remember 1st and 2nd job being really