#Gods Talk

Anime Art, Illustration, Interview, AcidBlackCherry, , Binge, BloodHeat

355w

It's always exciting to see someone hone their skills to the point where they go beyond emulating their inspiration to a place where they can explore the things inside their head. At the same time, it's important for someone from the outside looking in to keep in mind that great art is not an island, there is many years of work involved in getting to that point. There are no shortcuts - everyone gets out of it what they put into it. Whether you've heard of Ian Olympia, aka wicked alucard, is not entirely important. His body of work as an illustrator of 11 years is a great example of that transformation from emulation to personal exploration. Echofreak manga art If you're into manga, you might enjoy his black and white prints or one-offs fro

MapleStory games, , Nintendo, XCX, 34th, 3DS, Activates

361w

Blaster. 34th. 7850 total levels. The ign is just DarkBlaster in Japanese. Yeah, I have no idea. Perhaps this is what the classic Buccaneer should have been like. If they were able to combo Flash Fist with Double Uppercut and Energy Orb, just like Magnum Punch with Double Blast and Revolving Cannon. Shockwave is similar to Hammer Smash (not really). Mobility skills, Corkscrew Blow and Backspin Blow, similar to Bobbing and Weaving, forward and backward. Visually, the old Energy Charge animation looks very similar to Blast Shield, a bubble. I would say Energy Blast is similar to Revolving Blast, just because they're both a type of blast? I don't know. Shotgun Punch is like a mixture of the punching-ness of Barrage, the speed of Demolition (no