Developer Update PTR Philosophy Overwatch

Ana

Dev

FPS

Heroes

Jeff

Loot Box

Microsoft

Overwatch

PS4

PTR

Roadhog

Sombra

Sony

Xbox One

Game director Jeff Kaplan discusses the Overwatch team's philosophy behind PTR testing, going into detail about console certification processes, hero balance, and PTR testing incentives.

00:14 â€" Jeff discusses Blizzard's PTR philosophy
01:49 â€" Why is the PTR not available to console players?
02:41 â€" Jeff discusses the patching process on Xbox One and PlayStation 4
04:57 â€" Why aren't there incentives for players who participate on the PTR?
06:36 â€" Jeff talks about Sombra balance changes
08:17 â€" Jeff talks about Roadhog's hook and balance changes
09:33 â€" Jeff talks about D.Va balance changes
11:29 â€" Jeff talks about Ana balance changes
12:32 â€" Feedback from players and statistics from the PTR helps us immensely
13:50 â€" Jeff thanks the Overwatch community and PTR participants

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