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DeeMon

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DeeMon #Music Talk

Games Nintendo, Amiibo, Aria, BGMs, Castlevania, December

379w

I recently finished playing Xenoblade Chronicles (available now from the Nintendo eShop!). It was pretty damn awesome, dood. I gotta be honest, I was really freaked out during the last part of the game. 188 hours? Well, I spent most of the time listening to the BGMs, it's worth a listen even if you haven't played the game yet. I didn't want to leave Mechonis Field because the tune was just as good as Gaur Plain. Certain places gets blocked off the further you progress, but thankfully there is New Game+ thing. You can carry over levels, party member's affinity, gems, some equips, and some other stuff. I do want to play through this game again because I missed a lot of stuff like quests and the complete reconstruction of Colony 6, but there a

MapleStory games, , Nintendo, XCX, 34th, 3DS, Activates

360w

Blaster. 34th. 7850 total levels. The ign is just DarkBlaster in Japanese. Yeah, I have no idea. Perhaps this is what the classic Buccaneer should have been like. If they were able to combo Flash Fist with Double Uppercut and Energy Orb, just like Magnum Punch with Double Blast and Revolving Cannon. Shockwave is similar to Hammer Smash (not really). Mobility skills, Corkscrew Blow and Backspin Blow, similar to Bobbing and Weaving, forward and backward. Visually, the old Energy Charge animation looks very similar to Blast Shield, a bubble. I would say Energy Blast is similar to Revolving Blast, just because they're both a type of blast? I don't know. Shotgun Punch is like a mixture of the punching-ness of Barrage, the speed of Demolition (no