Chinas Forcing Publishers to Reveal Loot Box Drop Rates

Boxes

China

Loot

RNG

Video Game

New law in China requires Video Game Publishers to reveal percentages of chance of getting loot from monetized micro-transaction RNG loot boxes in video game.

http://pvp.live/2hsI5il

http://www.mcprc.gov.cn/whzx/bnsjdt/whscs/201612/t20161205_464422.html

January 5, 2017

4 Comments • Newest first

Duzz

I believe they did this in Korea as well.

Reply January 6, 2017
FriedClams

If you open Happy Meal or KFC $5 Fill Up Boxes, there is a 100% chance of happiness!

Reply January 6, 2017
Eternal

And why does it matter if this feature of RNG-Boxes are extremely-rare to almost-absent in all Chinese-MMOs? You are talking about Nexon again! There are several-games also that sells RNG-Boxes but there are quite a lot that do not have this feature in their Cash-Shop! An example is Revelation Online, the only-thing that has RNG in Revelation Online are the Blue-stats from your Equipment which can be re-rolled from in-game! (you do not need a Cash Shop to do this!) You just have to look for a better game and not confine yourself to one, especially if you are limited to gambling-RNGs from that game! Me? I deviated! I had 1M-clean-Range in Maplestory with completed Link-Skills and Character Cards, MAX-Traits, and very-good-Cosmetics and rarely-missed an Event. I can sacrifice these away if that means looking for a better game and deviating-away from a very-broken-one!

Reply January 6, 2017
captain

This is pretty awesome. I wonder what the schema for this will look like as surely the numbers and algorithms can vary. About time!

Reply January 6, 2017